For more information on MONOPOLY, go to www.monopoly.com or Facebook.com/monopoly.

Hasbro, Inc. (NASDAQ: HAS) is a branded play company dedicated to fulfilling the fundamental need for play for children and families through the creative expression of the Company’s world class brand portfolio, including TRANSFORMERS, MONOPOLY, PLAY-DOH, MY LITTLE PONY, MAGIC: THE GATHERING, NERF and LITTLEST PET SHOP. From toys and games, to television programming, motion pictures, digital gaming and a comprehensive licensing program, Hasbro strives to delight its global customers with innovative play and entertainment experiences, in a variety of forms and formats, anytime and anywhere. The Company's Hasbro Studios develops and produces television programming for more than 170 markets around the world, and for the U.S. on Hub Network, part of a multi-platform joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Through the company's deep commitment to corporate social responsibility, including philanthropy, Hasbro is helping to build a safe and sustainable world for future generations and to positively impact the lives of millions of children and families every year. It has been recognized for its efforts by being named one of the "World's Most Ethical Companies" and is ranked as one of Corporate Responsibility Magazine's "100 Best Corporate Citizens." Learn more at www.hasbro.com. © 2014, Hasbro, Inc.

Methodological Notes:

The Monopoly Rules Survey was conducted by Wakefield Research ( www.wakefieldresearch.com) among 1,000 nationally representative U.S. adults ages 18+, between March 6th and March 13th, 2014, using an email invitation and an online survey. Quotas have been set to ensure reliable and accurate representation of the U.S. adult population 18+. Results of any sample are subject to sampling variation. The magnitude of the variation is measurable and is affected by the number of interviews and the level of the percentages expressing the results. For the interviews conducted in this particular study, the chances are 95 in 100 that a survey result does not vary, plus or minus, by more than 3.1 percentage points from the result that would be obtained if interviews had been conducted with all persons in the universe represented by the sample.

HASGP

If you liked this article you might like

Cramer: How to Avoid Being Amazon Roadkill

Hasbro Has Reached a Tipping Point on the Game Board

Why I Love Apple, Alphabet, Nvidia and These Other Stocks for September

Lego Posts First Sales Decline in 13 Years but Remains a Big Dog in Toyland

Corning, Hasbro, Procter & Gamble: 'Mad Money' Lightning Round