Titanic producer James Cameron agrees, "There will eventually be major titles available from all studios at some screens in almost all multiplex cinemas worldwide. I would say the horizon for this is five years ... 3D's broad acceptance at theaters will generate enough content that consumer-electronics manufacturers will make home players and monitors available.

"The technology exists now, but is not readily available as off-the-shelf products. 3D display will become a must for video and computer games. The density of information one can place on a small screen becomes much higher if it's stacked in three dimensions."

We're at the beginning of a new era in gaming as evidenced by the success of the Guitar Hero franchise -- Activision ( ATVI) and RedOctane -- as well as the success of Nintendo's Wii. Physical participation in a game brings the user experience to a new level -- a level that turns non-gamers or casual gamers into serious gamers. Imagine a physical gaming experience that was more than just a game; what if your time spent playing games was actually teaching you a new skill? Educational gaming has been tried before, but Apple might be the ones to bring it mainstream. You actually want to learn to fly a plane, to sail, to race Nascar, or to improve your golf swing? 3D Apple could bring these real life simulations to a flat screen near you. Getting caught up in some sore of holographic adventure might make it even harder for parents to get their kids to do their chores!

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At the time of publication, Schwarz was long Apple.

Jason Schwarz is an option strategist for Lone Peak Asset Management in Westlake Village, Calif. He is also the founder of the popular investment newsletter available at www.economictiming.com. Over the past few years, Schwarz has gained acclaim for his market calls on the price of oil, Bank of America, Apple, E*Trade, and his precision investing in S&P 500 option LEAPS. His book, The Alpha Hunter, is set to be released by McGraw Hill in December 2009.

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