Feb. 11, 2013
/PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:
Plunkett's Games, Apps and Social Media Industry Trends & Statistics 2013: A Summary Version of Plunkett's Games, Apps and Social Media Industry Almanac 2013
• Industry trends analysis, market data and competitive intelligence• Market forecasts and Industry Statistics• Buyer may register for access to search and export data at Plunkett Research Online
Statistical Tables Provided: 13
Geographic Focus: Global
A condensed market research report excerpted from Plunkett's Games, Apps & Social Media Industry Almanac 2013, including forecasts and market estimates, technologies analysis and vital statistical tables. You will gain significant insights that can help you shape your own strategy for business development, product development and investments.
• How is the industry evolving?
• How is the industry being shaped by new technologies?
• How is demand growing in emerging markets and mature economies?
• What is the size of the market now and in the future?
Contents, Statistics, Forecasts and Analysis Include:
Major Trends Affecting the Games, Apps & Social Media Industry 1) Introduction to the Games, Apps and Social Media Industry 2) User Generated Content Drives Social Media and Generates Ad Revenues 3) Targeted Online Advertising and Social Network Advertising Boost Revenues 4) Social Media Privacy Concerns Plague the Industry 5) Multimedia Hub Homes Slowly Become a Reality/TVs are Internet Ready 6) New Platforms Revolutionize Electronic Games/Microsoft's Kinect Raises the Standard 7) 3-D Games Open New Opportunities/Some Safety Concerns Arise8) Kindle, Tablets like iPad and Smartphones like iPhone Deliver Entertainment/eBook Sales Soar 9) Bluetooth Provides Wireless Connectivity to Millions of Cellphones and Other Devices10) Fantasy Sports Post Growth, Creating More Than
in Revenue Online 11) Multi-Player Gaming (MMORPGs) is Strong Worldwide 12) Virtual Worlds Open Up New Revenue Sources13) Online Play/Social Gaming on the Rise 14) TV over IP — TV Networks, Cable Companies and Web Sites Converge 15) Apple Rules in Apps/Android Plays Catch-up 16) Wireless Devices Become a Fast-Growing Market for Electronic Games/Angry Birds Major Success 17) Ford Sync and Microsoft Software Race to Bring Onboard Apps to New Car Buyers/In-Car Internet Grows
Games, Apps & Social Media Industry Statistics
1) Games, Apps & Social Media Industry Overview