YODFAT, Israel, November 27, 2012 /PRNewswire/ --
Anywhere Software, a leading provider of developers' tools for the Android, Windows Mobile, and Pocket PC platforms, today announced the addition of a new service to its Basic4android development platform. Known as the "Basic4android UI Cloud," this service will allow developers to test their UI design layouts on multiple Android devices hosted by Anywhere Software. The Beta version of this service was released on November 1, 2012 and has received a very enthusiastic welcome from Basic4android's community of more than 30,000 developers.
The high level of fragmentation within the Android market makes it both expensive and time-consuming for developers to test their applications on every relevant device and OS version. In terms of the user interface, the multitude of available screen sizes and resolutions have a profound effect on the layout and are a crucial factor in UI testing. This is particularly relevant for applications that run on both smartphones and tablets.
"The Basic4android UI Cloud service is designed to simplify the testing of design layouts in a highly fragmented Android market, saving developers both time and money," said Erel Uziel, CEO of Anywhere Software. "The UI Cloud comprises a set of Android phones and tablets that cover the most common screen sizes and resolutions on the market. As all the devices are hosted and managed by Anywhere Software, developers do not have to purchase and maintain dozens of devices in order to test their layouts."The UI Cloud works in conjunction with the Basic4android's powerful Visual Designer tool, a true WYSIWYG visual editor supporting multiple screens and resolutions. The Visual Designer allows the developer to build a layout and see the result immediately on a specific device or emulator, without the need for compilation and deployment on a device. Using the UI Cloud, developers can now view the results of their work on every device in the cloud with a single click of their mouse. The service then displays two screenshots for each device - one for portrait and one for landscape. This enables developers to see where adjustments are needed and to make the necessary corrections within a matter of minutes.