Entertainment Gaming Asia Reports Third Quarter 2012 Results And Provides Market Update
| Entertainment Gaming Asia Inc. | |||||||||||||||||
| Consolidated Statements of Comprehensive Income | |||||||||||||||||
| (Unaudited) | |||||||||||||||||
| Three-Month Periods Ended September 30, | Nine-Month Periods Ended September 30, | ||||||||||||||||
| (amounts in thousands, except per share data) | 2012 | 2011 | 2012 | 2011 | |||||||||||||
| Revenues: | |||||||||||||||||
| Gaming, gross | $ | 4,480 | $ | 4,379 | $ | 14,634 | $ | 13,097 | |||||||||
| Less: Promotional allowances | — | — | — | — | |||||||||||||
| Gaming, net | 4,480 | 4,379 | 14,634 | 13,097 | |||||||||||||
| Other products | 3,371 | 2,113 | 7,904 | 6,348 | |||||||||||||
| Total revenues | 7,851 | 6,492 | 22,538 | 19,445 | |||||||||||||
| Operating costs and expenses: | |||||||||||||||||
| Cost of gaming: | |||||||||||||||||
| Gaming equipment depreciation | 1,228 | 1,253 | 3,516 | 3,641 | |||||||||||||
| Casino contract amortization | 617 | 616 | 1,847 | 1,841 | |||||||||||||
| Other gaming related intangibles amortization | 63 | — | 189 | — | |||||||||||||
| Other operating costs | 1,051 | 240 | 2,526 | 809 | |||||||||||||
| Cost of other products | 3,101 | 1,922 | 7,359 | 5,584 | |||||||||||||
| Selling, general and administrative expenses | 1,491 | 1,492 | 4,712 | 3,860 | |||||||||||||
| Stock-based compensation expenses | 123 | 215 | 675 | 1,237 | |||||||||||||
| (Gain)/loss on dispositions | (2 | ) | — | (31 | ) | 152 | |||||||||||
| Impairment of assets | 42 | — | 114 | — | |||||||||||||
| Product development expenses | 87 | 89 | 273 | 302 | |||||||||||||
| Depreciation and amortization | 77 | 27 | 168 | 86 | |||||||||||||
| Total operating costs and expenses | 7,878 | 5,854 | 21,348 | 17,512 | |||||||||||||
| (Loss)/income from operations | (27 | ) | 638 | 1,190 | 1,933 | ||||||||||||
| Other income/(expense): | |||||||||||||||||
| Interest expense and finance fees | (20 | ) | (105 | ) | (109 | ) | (305 | ) | |||||||||
| Interest income | 4 | 20 | 32 | 61 | |||||||||||||
| Foreign currency gains/(losses) | 55 | (42 | ) | 269 | (66 | ) | |||||||||||
| Other income | 65 | 65 | 241 | 192 | |||||||||||||
| Total other income/(expense) | 104 | (62 | ) | 433 | (118 | ) | |||||||||||
| Income before income tax | 77 | 576 | 1,623 | 1,815 | |||||||||||||
| Income tax (expense)/benefit | (34 | ) | 71 | (124 | ) | (169 | ) | ||||||||||
| Net income | $ | 43 | $ | 647 | $ | 1,499 | $ | 1,646 | |||||||||
| Basic and diluted earnings per share | $ | — | $ | 0.02 | $ | 0.05 | $ | 0.06 | |||||||||
| Weighted average common shares outstanding | |||||||||||||||||
| Basic | 29,926 | 29,688 | 29,915 | 29,350 | |||||||||||||
| Diluted | 31,129 | 29,982 | 30,793 | 29,631 | |||||||||||||
| Other comprehensive income, net of tax | |||||||||||||||||
| Foreign currency translation adjustments | 87 | (214 | ) | 167 | (64 | ) | |||||||||||
| Comprehensive income | $ | 130 | $ | 433 | $ | 1,666 | $ | 1,582 | |||||||||
| Less: Comprehensive income attributable to non controlling interest | — | — | — | — | |||||||||||||
| Comprehensive income attributable to EGT stockholders | $ | 130 | $ | 433 | $ | 1,666 | $ | 1,582 | |||||||||
| Entertainment Gaming Asia Inc. | |||||
| Consolidated Balance Sheets | |||||
| September 30, 2012 | December 31, 2011 | ||||
| (amounts in thousands, except per share data) | (Unaudited) | ||||
| ASSETS | |||||
| Current assets: | |||||
| Cash and cash equivalents | $ | 10,630 | $ | 12,759 | |
| Accounts receivable, net | 2,360 | 2,691 | |||
| Other receivables | 189 | 114 | |||
| Inventories | 2,123 | 1,894 | |||
| Prepaid expenses and other current assets | 719 | 841 | |||
| Total current assets | 16,021 | 18,299 | |||
| Gaming equipment, net | 7,160 | 8,889 | |||
| Casino contracts | 8,575 | 10,340 | |||
| Property and equipment, net | 5,101 | 2,558 | |||
| Goodwill | 357 | 357 | |||
| Intangible assets, net | 1,273 | 1,227 | |||
| Contract amendment fees | 369 | 450 | |||
| Deferred tax assets | 93 | 91 | |||
| Prepaids, deposits and other assets | 3,145 | 1,893 | |||
| Total assets | $ | 42,094 | $ | 44,104 | |
| LIABILITIES AND STOCKHOLDERS' EQUITY | |||||
| Current liabilities: | |||||
| Accounts payable | $ | 1,568 | $ | 1,316 | |
| Amount due to a related party | — | 14 | |||
| Accrued expenses | 1,998 | 2,228 | |||
| Income tax payable | 31 | 68 | |||
| Notes payable to a related party | 1,582 | 6,211 | |||
| Capital lease obligations | — | 322 | |||
| Customer deposits and other current liabilities | 706 | 357 | |||
| Total current liabilities | 5,885 | 10,516 | |||
| Other liabilities | 1,087 | 869 | |||
| Deferred tax liability | 208 | 207 | |||
| Total liabilities | 7,180 | 11,592 | |||
| Stockholders’ equity: | |||||
| Common stock, $.001 par value, 75,000,000 shares authorized; 29,937,162 and 29,709,848 shares issued and outstanding, respectively | 30 | 30 | |||
| Additional paid-in-capital | 32,016 | 31,280 | |||
| Accumulated other comprehensive income | 726 | 559 | |||
| Retained earnings since January 1, 2011 ($386.1 million accumulated deficit eliminated upon quasi-reorganization) | 2,141 | 642 | |||
| Total EGT stockholders’ equity | 34,913 | 32,511 | |||
| Non-controlling interest | 1 | 1 | |||
| Total EGT stockholders’ equity | 34,914 | 32,512 | |||
| Total liabilities and stockholders’ equity | $ | 42,094 | $ | 44,104 | |
| Entertainment Gaming Asia Inc. | ||||||||||||||||
| Adjusted EBITDA | ||||||||||||||||
| (Unaudited) | ||||||||||||||||
| Three-Month Periods Ended September 30, | Nine-Month Periods Ended September 30, | |||||||||||||||
| (amounts in thousands) | 2012 | 2011 | 2012 | 2011 | ||||||||||||
| Net income – GAAP basis | $ | 43 | $ | 647 | $ | 1,499 | $ | 1,646 | ||||||||
| Interest expense and finance fees | 20 | 105 | 109 | 305 | ||||||||||||
| Interest income | (4 | ) | (20 | ) | (32 | ) | (61 | ) | ||||||||
| Income tax expense/(benefit) | 34 | (71 | ) | 124 | 169 | |||||||||||
| Depreciation and amortization | 2,052 | 1,958 | 5,884 | 5,737 | ||||||||||||
| Stock-based compensation expenses | 123 | 215 | 675 | 1,237 | ||||||||||||
| Impairment of assets | 42 | — | 114 | — | ||||||||||||
| (Gain)/loss on dispositions | (2 | ) | — | (31 | ) | 152 | ||||||||||
| EBITDA, as adjusted | $ | 2,308 | $ | 2,834 | $ | 8,342 | $ | 9,185 | ||||||||
Adjusted EBITDA is earnings before interest, taxes, depreciation, amortization, stock-based compensation, and other non-cash operating income and expenses. Adjusted EBITDA is presented exclusively as a supplemental disclosure because management believes that it is widely used to measure the performance, and as a basis for valuation, of gaming companies. Management uses Adjusted EBITDA as a measure of the operating performance of its segments and to compare the operating performance of its operations with those of its competitors. The Company also presents Adjusted EBITDA because it is used by some investors as a way to measure a company’s ability to incur and service debt, make capital expenditures and meet working capital requirements. Gaming companies have historically reported EBITDA as a supplement to financial measures in accordance with generally accepted accounting principles in the United States (“GAAP”). Adjusted EBITDA should not be considered as an alternative to operating income/(loss) as an indicator of the Company’s performance, as an alternative to cash flows from operating activities as a measure of liquidity, or as an alternative to any other measure determined in accordance with GAAP. Unlike net income/(loss), Adjusted EBITDA does not include depreciation or interest expense and, therefore, does not reflect current or future capital expenditures or the cost of capital. The Company compensates for these limitations by using Adjusted EBITDA as only one of several comparative tools, together with GAAP measurements, to assist in the evaluation of operating performance. Such GAAP measurements include operating income, net income/(loss), cash flows from operations and cash flow data. The Company has significant uses of cash flows, including capital expenditures, interest payments, debt principal repayments, taxes and other non-recurring charges, which are not reflected in Adjusted EBITDA. Entertainment Gaming Asia’s calculation of Adjusted EBITDA may be different from the calculation methods used by other companies and, therefore, comparability may be limited.
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