SAN FRANCISCO, April 17, 2012 /PRNewswire/ -- CBS Interactive today announced a major expansion into the fast-growing categories of live gaming and eSports through exclusive partnerships with TwitchTV and Major League Gaming (MLG). By combining the world's biggest live video gaming community with the most popular eSports league, and its flagship gaming property, GameSpot.com, CBS Interactive Games now serves more than 3 billion minutes of live gaming and eSports content monthly, making it the most engaged video property for gamers worldwide.
The expansion of the CBS Interactive Games group includes the following deals:
- Partnership with TwitchTV: CBS Interactive has signed an exclusive partnership with TwitchTV, the world's leading video game broadcasting network. Each month, TwitchTV attracts 16 million people from all over the world who tune in to watch other players, commentators, and live gaming competitions and events. CBSi Games, which now has a total reach of 25 million users watching almost 50 million hours of live gaming video per month, will exclusively sell advertising, promotions and sponsorships for this community.
- Partnership with Major League Gaming (MLG): The world's most prominent eSports league, Major League Gaming (MLG), has signed a partnership with CBS Interactive to be the exclusive online broadcaster of their Pro Circuit competitions, as well as for advertising representation. MLG is the world's largest competitive video game league with over 15 million hours of live video served to fans during the 2011 Pro Circuit season, nearly 2,500 hours of live gaming competition scheduled in 2012, and thousands of the world's best players competing at MLG events annually.
"The eSports scene is one of the hottest trends in video, and is rapidly attracting the core 18-34 male demographic in greater numbers than any other medium or category," said Jim Lanzone, President, CBS Interactive. "With these partnerships, CBSi now represents the biggest audience in live gaming and is able to offer our advertising partners a unique mix of trusted, premium content along with the huge engagement and audience that the eSports scene is commanding right now."
Competitive gaming, often referred to as eSports, has grown dramatically over the past several years driven by the success of platforms like TwitchTV and the popularity of live gaming. On average, people tune into live gaming competitions and events for 23 minutes versus the 3 minutes for a typical on-demand clip. Across CBS Interactive Games, more than 3 billion minutes of video are served each month to 18-34 year old men, making these sites 300% more likely to deliver this coveted demographic than traditional video sites like YouTube. In addition, live eSports competitions deliver a massively engaged audience, with fans engaging real time through social media versus the quick tune-in, tune-out mentality of watching clips.
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