Giant Interactive Group, Inc. (GA)
Q4 2011 Earnings Call
March 5, 2012 8:00 p.m. EST
Rich Chiang – IR Director
Jazy Zhang – CFO
Wei Liu – President
Xuefeng Ji – VP of R&D
Timothy Chan – Morgan Stanley
Gary Ngan – UBS
Mark Marostica – Piper Jaffray
Steve Zhang – Macquarie
Jialong Shi – CLSA
Vicky Lin – Merrill Lynch
[Shayan Yang] – Nomura
Adam Krejcik – Roth Capital Partners
Andy Yeung – Oppenheimer
[William Wong] – Barclays Capital
Martin Bao – CICC
Chao Wang – Merrill Lynch
Good morning and good evening, ladies and gentlemen. I would like to welcome everyone to Giant Interactive Group’s fourth quarter and fiscal year 2011 earnings conference call. (Operator Instructions).
Now I would like to transfer the call to the moderator, Mr. Rich Chiang, Investor Relations Director of Giant Interactive.
Good morning, ladies and gentlemen. Welcome to the fourth quarter and fiscal year 2011 earnings conference call for Giant Interactive Group. With me today are Wei Liu, President; Ms. Jazy Zhang, Chief Financial Officer; and Mr. Xuefeng Ji, Vice President of Research and Development.
As we proceed through our prepared remarks, we will refer to our results presentation which can be downloaded from our website at www.ga-me.com. Following the remarks, Ms. Liu, Ms. Zhang and Mr. Ji will be happy to take your questions.
Before we continue, I would like to remind you that statements on this call that are not strictly historical in nature constitute forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 as amended and Section 21E of the Securities Exchange Act of 1934 as amended, and as defined in the Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminologies such as will, expect, anticipates, future, intends, plans, believes, estimates, and other similar statements, and include, among others, statements regarding our expectation of sequential top-line growth for the first quarter 2012, continued improvement of our operating metrics, the continued growth of ZT Online 2, the effects of our studio reorganization, and the timetable for engineering testing, closed beta testing, open beta testing, introduction, and commercial launch of various products in the company’s game pipeline.