Starting a Group in Second Life

 

From this menu you can also change your group insignia (which can be either texture you upload or an in-game snapshot) and the group's charter (which tells the world why your group exists). It's also important that you label the group "mature" if you plan to use it for anything naughty, since not all of us want to stumble upon "Furries Gone Wild" without being prepared for it. You can also choose from here if the group will show up people's profiles if you want to be all secrety about it. Yes, I made up a word: secrety. Update your dictionaries.

One important thing to remember is that you can't let your group fall below two people in membership, or you'll lose it. I've actually got an "Alt" (alternate character) for just such a situation, and you might consider making one when you create a group. You know, just in case people aren't as excited about 17th century feudal Japanese shogun successions as you are. Actually, I'd probably join that group, but I'm that sort of a nerd.

Now for all you business owners out there, I'd like to close with a warning about groups. Be very selective about who you let have an owners tag in your group, and reserve rights to things like selling land and objects only for yourself. I personally know of three separate clubs that were stolen by partners from the original owners, and none of them were ever returned since the person had the authority to do so by virtue of having their powers granted by the group owner. It's always better to be safe than sorry.

That's about it for our primer on groups. So until next time, remember, the first rule of Ninja Fight Club is you don't talk about Ninja Fight Club. Strangely enough, the second rule involves pandas, but per the first rule, I can't talk about it.

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Will Ross, a Second Life explorer and professional slacker, writes and records the Traveling Avatar articles and podcasts. Following a stint in college where he came dangerously close to earning a degree in history, Will Ross spent countless hours of his life in a number of online worlds including Worlds of Warcraft, Everquest, Ultima Online, and City of Heroes before making a permanent home on Eldoe Island in Second Life. To request a topic or share a tip, send an email to secondlife@qdnow.com or call 206-888-MYSL.

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