Massive Gains Momentum on In-Game Ads

Stock quotes in this article: SNE , MSFT , GOOG  

Google(GOOG Quote) may be the king of online advertising, but Microsoft(MSFT Quote) has the lead when it comes to another fast-growing market: in-game advertising or advertising embedded into video games.

In-game advertising is one of the biggest trends of the video-games business. The Yankee Group, an industry firm, estimates that the market will hit $700 million by 2010 and that about 200 games across almost all the major game platforms had advertising embedded in them by year-end 2006.

With its purchase of in-game advertising start-up Adscape for reportedly $23 million in February, Google seems to have gotten a whiff of the potential.

But Google's entry comes more than a year after Microsoft purchased in-game advertising company Massive in a deal reportedly worth between $200 million and $400 million.

Microsoft's head start seems to be paying off. Massive, which specializes in dynamic in-game advertising, has been steadily building up its network and has relationships with more than 40 game publishers.

In an interview with TheStreet.com, Massive CEO Cory Van Arsdale, a 12-year Microsoft veteran who took the top job after Massive's founders moved on in January, sizes up Google and how Massive has been tackling the in-game ad challenge.

TheStreet.com: What does the Massive network look like now?

Van Arsdale: The momentum is great on several fronts. We have integrated over 70 titles today, of which 53 are active. We expect to have about 100 titles in the network by the end of the calendar year. From the sales perspective, more people, including Nielsen, are telling advertisers this is a medium they have to be in.

We have started securing longer-term agreements with our advertisers. A lot of buys six months ago were spot buys. We now have several repeat advertisers, some of whom we have done 10 to 15 campaigns for. They look at it as something they buy for a year-long cycle -- not just a one-month cycle -- and we are working with publishers to make the network larger and more predictable.

Google has done very well with online advertising. Can it do the same with in-game advertising in video games?

Cory Van Arsdale,
CEO of Massive

Google is investing in this space just like they did with radio, and it makes perfect sense to me. At the moment, I don't think Google's going to be an incredibly serious player, but they are investing in it and trying to decide how they can extend the efficiency of their online ad network to this.

But there is quite a bit of art to develop in in-game advertising. When we take an ad and put it into a game, we think of 53 different inventory elements, none of which is easily automated.

This is not a flat HTML two-dimensional ad. For instance, we integrate the ad on the side of a truck or on back of a wall or on the side of a corrugated roof or a billboard. We work extensively with the publishers on quality of inventory element. Google likes things that are automated, and this is not one of those. Maybe it is part of the challenge they see. But right now we feel really good about our position and technology.

  • Loading Comments...
  •  
< Previous
1 2

SHARE:

  • email
  • print
  • comment
  • digg
  • delicious
  • linkedin

Recent Comments





Connect with TheStreet

Dow Jones S&P 500 NASDAQ 10-Year Note
10,309.92 1,091.49 2,138.44 32.31
Oil *
77.12
DOWN
154.48
DOWN
19.14
DOWN
37.61
DOWN
0.48
10 Yr
3.23%
SPDR Gold
115.06
-1.48%
-1.72%
-1.73%
-1.46%
Data delayed 20 minutes

Brokerage Partners

TheStreet Premium Services

All Services