Electronic Arts
TheStreet.com: Timeliness has been an issue for EA of
late. You've delayed Godfather. You delayed Superman. Medal Of Honor:
Airborne is also delayed. What's going on? Why are you having so
much trouble meeting deadlines?
Paul Lee: One of the things that we're betting on is ...
more and more of the [next-generation] games are going to need some
form of open-world game-play. And the reality is that open-world game
play is just a much more significant undertaking than we would have
imagined. But to rush it out and not get that right doesn't get you
the learning you need. And I think we made the right decision
to do that with Godfather, and I think the reviews and the
product sales show that. We are pushing the envelope.
- Loading Comments...
- Loading Comments...
Recent Comments
Featured Photo Galleries
| Dow Jones | S&P 500 | NASDAQ | 10-Year Note | |
|---|---|---|---|---|
| 10,471.58 | 1,108.86 | 2,175.81 | 32.75 |
Oil *
79.69
|
|
UP
126.74
|
UP
13.23
|
UP
31.21
|
UP
0.74
|
10 Yr
3.28%
SPDR Gold
117.38
|
|
+1.23%
|
+1.21%
|
+1.46%
|
+2.31%
|
Data delayed 20 minutes |














